InnerBody, a mini game created for the LudumDare 48 hour contest.
(all file dates are in Japanese (GMT +9) time)

Despite 2D graphics this game might require a pretty good computer and graphics card due to all
the pixel plotting, I'm not really sure.

You can read the developer diary (the making sorta) of this game at: www.rtsoft.com/48 or www.codedojo.com
after I move it there.

** IMPORTANT NOTE **  It mentions it on the main menu but it's small and easily missed, after losing,
you can press C (continue) to continue where you died so you don't have to play all the levels again!

Alt-ENTER will toggle windowed mode.

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A note on scoring that you don't really need to know aren't obvious in the game:

If your "health" is high, you score quicker.  (it's multiplied against this)

Health is computed by the total perfomance on the level, so it's never really possible to have 100%
health.  (health computations are pretty complex)
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If you have any comments on this game don't hesitate to email.

Seth "mrfun" Robinson  (mrfun@rtsoft.com)
www.rtsoft.com
