- What things be developing?
- Race condition in network classes
- Submit Code to Clanlib
- 3D graphics API?
- ZX Spectrum Emulator using ClanLib
- Video plaback ??
- AI Tools
- Vorbis Sound not right
- Fix for Fullscreen mode
- Multithreaded vs. Multithreaded DLL
- ClanLib Compile bug with Nvidia GLX Legacy drivers.
- Patch to ClanLib-0.8 svn rev 364
- Patch to ClanLib-0.9 svn rev 365
- State of the configure.ac file
- Patch for ClanLib 0.9 svn 368 (Linux compatibility)
- Networking in 0.9?
- Could ClanLib be ported to console?
- i can not browse the clanlib0.9.
- CL_Timer in ClanLib 0.9
- Setup Patch
- opengl_window_provider_wgl patch
- InputBox in 0.8 - fixed some bugs and added functionality
- CL_Sprite_Impl::create_textures patch
- A patch to ClanLib 8.0: added RichEdit, remaked InputBox and some other issues.
- Doxygen vs PCE2 for ClanLib 0.9
- Suggested API patch to remove commented out code
- Sprite patch for 0.8
- Testing ClanLib 0.9 CL_PathHelp
- Intel Threading Building Block
- VirtualFileSystem (ClanLib 0.9)
- [PATCH] Color interpolation
- Suggestions for modification to the ClanLib 0.9 Font API
- Development roadmap
- CL 0.8 Canvas patch, get-rid-of-warnings patch
- FreeBSD joystick patch for clanlib 0.8
- Missing includes in ClanLib 0.8.0
- ClanLib 0.8 SVN Branch CL_DisplayMode::get_display_modes() patch for Mac OS X.
- ClanLib sound switch from dsound to openal?
- CL 0.8 pixel data deleter class
- please post copies of directs includes/libs?
- Have CL_Error inherit from std::exception
- 0.8 Added support for frame buffer
- Translating points by vectors...
- No hardware acceleration available.
- 0.8 GUI design
- Gecko
- clanlib.m4 too old
- dinput.lib on Windows
- Big memory leak in CL_PNGProvider::save
- Using the physx engine in ClanLib 0.9
- Wrong lib name in application.h(clanlib 0.9)
- Changes to ClanLib 0.9's CL_Vec, CL_Matrix and CL_GraphicContext
- relationship between GC and Texture?
- linear filtering
- Creating CL_Colorf in clanlib 0.9
- some patches - std::exception, cl_vector, ostream, etc
- Installing ClanLib 0.8 and ClanLib 0.9 on linux
- text_styler.cpp
- Font Metrics
- The upside down problem
- OpenGL 3.0 and ClanLib 0.9
- Build System ?
- Main Developer ?
- ClanLib 0.9 OpenGL Fonts
- Linux fonts [0.9]
- WIN32 ClanLib 0.9 Message Queue has_messages()
- Clanlib 0.9 on Fltk
- Using GTK for ClanLib 0.9 Linux
- Win32 native fonts: CreateFont vs FreeType
- DInput in 0.9
- ClanLib 0.9 Coding Standards
- DiceWar on Linux
- Small fix - removed superfluos cl_text macro around a function
- Suggest hiding mutex::lock and unlock
- ClanLib 0.9 API documentation file format
- ClanLib 0.9 CL_ClanApplication modification
- Patch [Clanlib 8.1] alsafailsegfault
- Visual Studio 2002 ClanLib 0.9 Compile Error
- wrong README
- wrong usage of delete in outline_provider_bitmap_generic.cpp
- some improvements for smoother building
- ClanLib 0.9, texelcenter and texture rotation problems
- New ClanLib 0.9 Example...
- get_exe_path without proc filesystem patch
- clanlib 0.8 asks for dinput.dll
- ClanLib 0.9 pacman example patch
- Dicewar optimisation
- Constructing ClanLib 0.9 Objects
- CL_Timer in ClanLib 0.9
- CL_VectorFont on ClanLib 0.9
- Custom VirtualFileSource: inconvinient header location
- autogen problem on esoteric
- Minor update to logger
- Removal of clanMySQL on ClanLib-0.9
- Mat4::translate bug?
- Templated datatype primitives in ClanLib 0.9
- Mikmod.h error in clanlib 0.9
- Default Active Solution in ClanLib 0.9
- ClanLib 0.9 GUI Questions
- detect thread support
- The GDI Target – Rendering Pixelbuffers
- Recent changes to ClanLib 0.9 Font
- CL_GUIFontCache and shutdown problems
- wcscasecmp on ClanLib 0.9
- Resource Manager's additional resources
- ClanLib 0.9 - XInitThreads()
- Error in vc90 project files?
- CL_System::get_num_cores for ClanLib-0.8
- Multiple Targets with ClanLib 0.9
- Error&Workaround: Unable to create OpenGL creation query window
- CL_NetSession_Generic mutexlock 0.8
- ClanLib 0.9 - CL_Texture vs CL_Image vs CL_Sprite
- Potential Graphic Batcher Pitfalls (0.9)
- CL_Sprite change to ClanLib 0.8 and 0.9
- GDI Target Draw Problems
- Performance numbers
- clanGDI display bug in linux
- 2.0.1 - same variable used twice in expression
- get_num_cores on Clanlib 1.0.0
- ClanLib V2.0 SDL
- Memory lost
- ClanLib GL-Legacy (V2.0)
- tarball contains windows binaries
- tarball contains font file with a problematic licence
- Drawing 2D objects in a 3D space
- 2.0.2 - missing includes
- Problems with linux build
- CL_Timer
- clipboard linux
- Patch : load method for CL_CollisionOutline
- Enhancing the Sprite Batcher to 3D
- CL 2.0.3 - problem with gcc 4.0.0 /4.2.0
- CL_NetGameEventValue correction
- autogen.sh line feed issue
- The Texture Filtering Problem
- May I contribute an example?
- Introducing ClanLib 2.0 GL1 target
- SVN release 3328 configure errors
- [FIX] SVN compiling Error due #error "SSE2 instruction set not enabled" on gcc
- Little error in set_uniform4i() (opengl_program_object_provider.cpp)
- tarball missing GPLv2 COPYING file
- an idea of callbacks mudule
- Font crash in GUI
- CL_Random Class
- Moving focus around
- svn compiling error
- autogen.sh patch for automake 1.11
- "make install" fails due to image.h
- backward binary compatibility checking
- CL_DisplayMessageQueue Removal
- CL_Menubar and CL_Combobox on SVN
- visibility and children
- CL_LineEdit Password mode
- Sprite Documentation update
- Development of a new teapot example
- New MultiWindow example
- CL_Window patch
- Fullscreen behavior under Windows
- Crash in CL_StringReference
- Debian ClanLib Package
- Porting 1.0 to 2.0
- update-paint() patch SVN mistake
- Crash this bug
- Fedora YUM Package
- Vorbis and mikmod patch
- GL1 framebuffer optimization
- Request for linux expert to check a couple of functions
- CL_Signal_v0 bug
- gdi_graphic_context_provider & cl_line_loop
- Unix library versioning scheme
- The sprite delay patch needs patched
- CL_Exception::what() returns invalid pointer if UNICODE is #defined
- Hanmacs request
- Documentation suggestion
- Proper Reference Documentation
- CL_TextStyler patch (clanlib 1.0)
- Using dlopen() with OpenGL
- Premultiplication of RGB by Alpha.
- ClanLib 1.0 screen mode patch
- ClanLib 2.1.1 - Alpha Test Release (Linux)
- GL1 CL_BlendMode Problem
- GUIEditor (Clanlib 2.2) patch
- ClanLib 2.2 Shadow Example
- ANSI code page patch for batch installer
- ClanLib 2.1.1 headers and GCC -pedantic
- Small patch
- CL_PI define float vs double
- GUI menu redraw & dropshadow problems with dualhead setup
- A thought
- ClanLib V2.2 API Wish list
- GUI/CL_DisplayWindow Event Routing Question
- ClanLib Layered Window design & performance issues
- Win32 CL_DisplayWindow::set_cursor prob: bug or pilot error?
- CL_Win32Window::bring_to_front alternative: BringWindowToTop doesn't always work
- Geometry Shaders in ClanLib 2.2
- GLSL example geometry shader
- CL_SoundBuffer_Session API ambiguities
- CL_NetGameConnection disconnect patch
- Updated the OpenGL defines to the 3.3 specification
- Development of the HDR example
- ClanLib 2.2 SVN Examples
- Bug in console.h from clanLib 2.1.1
- question about message queue
- CL_CommandLine with Cross-platform application main
- ClanLib 2.2 SVN GDI target
- ClanGUI in latest 2.2 - new dependency
- Using configure.exe / ClanLib with visual studio 2010
- Change for CL_GUIManager
- CL_HTTPServerConnection::read_request_data() bug?
- CL_MoviePlayer, a possibility?
- Patch: allow compilation of ClanSound without SSE2 code
- Some additions to CL_SoundSSE
- [PATCH] Win32 animated cursor
- Patch: Broken 3D example(s)