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  1. What things be developing?
  2. Race condition in network classes
  3. Submit Code to Clanlib
  4. 3D graphics API?
  5. ZX Spectrum Emulator using ClanLib
  6. Video plaback ??
  7. AI Tools
  8. Vorbis Sound not right
  9. Fix for Fullscreen mode
  10. Multithreaded vs. Multithreaded DLL
  11. ClanLib Compile bug with Nvidia GLX Legacy drivers.
  12. Patch to ClanLib-0.8 svn rev 364
  13. Patch to ClanLib-0.9 svn rev 365
  14. State of the configure.ac file
  15. Patch for ClanLib 0.9 svn 368 (Linux compatibility)
  16. Networking in 0.9?
  17. Could ClanLib be ported to console?
  18. i can not browse the clanlib0.9.
  19. CL_Timer in ClanLib 0.9
  20. Setup Patch
  21. opengl_window_provider_wgl patch
  22. InputBox in 0.8 - fixed some bugs and added functionality
  23. CL_Sprite_Impl::create_textures patch
  24. A patch to ClanLib 8.0: added RichEdit, remaked InputBox and some other issues.
  25. Doxygen vs PCE2 for ClanLib 0.9
  26. Suggested API patch to remove commented out code
  27. Sprite patch for 0.8
  28. Testing ClanLib 0.9 CL_PathHelp
  29. Intel Threading Building Block
  30. VirtualFileSystem (ClanLib 0.9)
  31. [PATCH] Color interpolation
  32. Suggestions for modification to the ClanLib 0.9 Font API
  33. Development roadmap
  34. CL 0.8 Canvas patch, get-rid-of-warnings patch
  35. FreeBSD joystick patch for clanlib 0.8
  36. Missing includes in ClanLib 0.8.0
  37. ClanLib 0.8 SVN Branch CL_DisplayMode::get_display_modes() patch for Mac OS X.
  38. ClanLib sound switch from dsound to openal?
  39. CL 0.8 pixel data deleter class
  40. please post copies of directs includes/libs?
  41. Have CL_Error inherit from std::exception
  42. 0.8 Added support for frame buffer
  43. Translating points by vectors...
  44. No hardware acceleration available.
  45. 0.8 GUI design
  46. Gecko
  47. clanlib.m4 too old
  48. dinput.lib on Windows
  49. Big memory leak in CL_PNGProvider::save
  50. Using the physx engine in ClanLib 0.9
  51. Wrong lib name in application.h(clanlib 0.9)
  52. Changes to ClanLib 0.9's CL_Vec, CL_Matrix and CL_GraphicContext
  53. relationship between GC and Texture?
  54. linear filtering
  55. Creating CL_Colorf in clanlib 0.9
  56. some patches - std::exception, cl_vector, ostream, etc
  57. Installing ClanLib 0.8 and ClanLib 0.9 on linux
  58. text_styler.cpp
  59. Font Metrics
  60. The upside down problem
  61. OpenGL 3.0 and ClanLib 0.9
  62. Build System ?
  63. Main Developer ?
  64. ClanLib 0.9 OpenGL Fonts
  65. Linux fonts [0.9]
  66. WIN32 ClanLib 0.9 Message Queue has_messages()
  67. Clanlib 0.9 on Fltk
  68. Using GTK for ClanLib 0.9 Linux
  69. Win32 native fonts: CreateFont vs FreeType
  70. DInput in 0.9
  71. ClanLib 0.9 Coding Standards
  72. DiceWar on Linux
  73. Small fix - removed superfluos cl_text macro around a function
  74. Suggest hiding mutex::lock and unlock
  75. ClanLib 0.9 API documentation file format
  76. ClanLib 0.9 CL_ClanApplication modification
  77. Patch [Clanlib 8.1] alsafailsegfault
  78. Visual Studio 2002 ClanLib 0.9 Compile Error
  79. wrong README
  80. wrong usage of delete in outline_provider_bitmap_generic.cpp
  81. some improvements for smoother building
  82. ClanLib 0.9, texelcenter and texture rotation problems
  83. New ClanLib 0.9 Example...
  84. get_exe_path without proc filesystem patch
  85. clanlib 0.8 asks for dinput.dll
  86. ClanLib 0.9 pacman example patch
  87. Dicewar optimisation
  88. Constructing ClanLib 0.9 Objects
  89. CL_Timer in ClanLib 0.9
  90. CL_VectorFont on ClanLib 0.9
  91. Custom VirtualFileSource: inconvinient header location
  92. autogen problem on esoteric
  93. Minor update to logger
  94. Removal of clanMySQL on ClanLib-0.9
  95. Mat4::translate bug?
  96. Templated datatype primitives in ClanLib 0.9
  97. Mikmod.h error in clanlib 0.9
  98. Default Active Solution in ClanLib 0.9
  99. ClanLib 0.9 GUI Questions
  100. detect thread support
  101. The GDI Target – Rendering Pixelbuffers
  102. Recent changes to ClanLib 0.9 Font
  103. CL_GUIFontCache and shutdown problems
  104. wcscasecmp on ClanLib 0.9
  105. Resource Manager's additional resources
  106. ClanLib 0.9 - XInitThreads()
  107. Error in vc90 project files?
  108. CL_System::get_num_cores for ClanLib-0.8
  109. Multiple Targets with ClanLib 0.9
  110. Error&Workaround: Unable to create OpenGL creation query window
  111. CL_NetSession_Generic mutexlock 0.8
  112. ClanLib 0.9 - CL_Texture vs CL_Image vs CL_Sprite
  113. Potential Graphic Batcher Pitfalls (0.9)
  114. CL_Sprite change to ClanLib 0.8 and 0.9
  115. GDI Target Draw Problems
  116. Performance numbers
  117. clanGDI display bug in linux
  118. 2.0.1 - same variable used twice in expression
  119. get_num_cores on Clanlib 1.0.0
  120. ClanLib V2.0 SDL
  121. Memory lost
  122. ClanLib GL-Legacy (V2.0)
  123. tarball contains windows binaries
  124. tarball contains font file with a problematic licence
  125. Drawing 2D objects in a 3D space
  126. 2.0.2 - missing includes
  127. Problems with linux build
  128. CL_Timer
  129. clipboard linux
  130. Patch : load method for CL_CollisionOutline
  131. Enhancing the Sprite Batcher to 3D
  132. CL 2.0.3 - problem with gcc 4.0.0 /4.2.0
  133. CL_NetGameEventValue correction
  134. autogen.sh line feed issue
  135. The Texture Filtering Problem
  136. May I contribute an example?
  137. Introducing ClanLib 2.0 GL1 target
  138. SVN release 3328 configure errors
  139. [FIX] SVN compiling Error due #error "SSE2 instruction set not enabled" on gcc
  140. Little error in set_uniform4i() (opengl_program_object_provider.cpp)
  141. tarball missing GPLv2 COPYING file
  142. an idea of callbacks mudule
  143. Font crash in GUI
  144. CL_Random Class
  145. Moving focus around
  146. svn compiling error
  147. autogen.sh patch for automake 1.11
  148. "make install" fails due to image.h
  149. backward binary compatibility checking
  150. CL_DisplayMessageQueue Removal
  151. CL_Menubar and CL_Combobox on SVN
  152. visibility and children
  153. CL_LineEdit Password mode
  154. Sprite Documentation update
  155. Development of a new teapot example
  156. New MultiWindow example
  157. CL_Window patch
  158. Fullscreen behavior under Windows
  159. Crash in CL_StringReference
  160. Debian ClanLib Package
  161. Porting 1.0 to 2.0
  162. update-paint() patch SVN mistake
  163. Crash this bug
  164. Fedora YUM Package
  165. Vorbis and mikmod patch
  166. GL1 framebuffer optimization
  167. Request for linux expert to check a couple of functions
  168. CL_Signal_v0 bug
  169. gdi_graphic_context_provider & cl_line_loop
  170. Unix library versioning scheme
  171. The sprite delay patch needs patched
  172. CL_Exception::what() returns invalid pointer if UNICODE is #defined
  173. Hanmacs request
  174. Documentation suggestion
  175. Proper Reference Documentation
  176. CL_TextStyler patch (clanlib 1.0)
  177. Using dlopen() with OpenGL
  178. Premultiplication of RGB by Alpha.
  179. ClanLib 1.0 screen mode patch
  180. ClanLib 2.1.1 - Alpha Test Release (Linux)
  181. GL1 CL_BlendMode Problem
  182. GUIEditor (Clanlib 2.2) patch
  183. ClanLib 2.2 Shadow Example
  184. ANSI code page patch for batch installer
  185. ClanLib 2.1.1 headers and GCC -pedantic
  186. Small patch
  187. CL_PI define float vs double
  188. GUI menu redraw & dropshadow problems with dualhead setup
  189. A thought
  190. ClanLib V2.2 API Wish list
  191. GUI/CL_DisplayWindow Event Routing Question
  192. ClanLib Layered Window design & performance issues
  193. Win32 CL_DisplayWindow::set_cursor prob: bug or pilot error?
  194. CL_Win32Window::bring_to_front alternative: BringWindowToTop doesn't always work
  195. Geometry Shaders in ClanLib 2.2
  196. GLSL example geometry shader
  197. CL_SoundBuffer_Session API ambiguities
  198. CL_NetGameConnection disconnect patch
  199. Updated the OpenGL defines to the 3.3 specification
  200. Development of the HDR example
  201. ClanLib 2.2 SVN Examples
  202. Bug in console.h from clanLib 2.1.1
  203. question about message queue
  204. CL_CommandLine with Cross-platform application main
  205. ClanLib 2.2 SVN GDI target
  206. ClanGUI in latest 2.2 - new dependency
  207. Using configure.exe / ClanLib with visual studio 2010
  208. Change for CL_GUIManager
  209. CL_HTTPServerConnection::read_request_data() bug?
  210. CL_MoviePlayer, a possibility?
  211. Patch: allow compilation of ClanSound without SSE2 code
  212. Some additions to CL_SoundSSE
  213. [PATCH] Win32 animated cursor
  214. Patch: Broken 3D example(s)