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  1. What things be developing?
  2. Race condition in network classes
  3. Submit Code to Clanlib
  4. 3D graphics API?
  5. ZX Spectrum Emulator using ClanLib
  6. Video plaback ??
  7. AI Tools
  8. Vorbis Sound not right
  9. Fix for Fullscreen mode
  10. Multithreaded vs. Multithreaded DLL
  11. ClanLib Compile bug with Nvidia GLX Legacy drivers.
  12. Patch to ClanLib-0.8 svn rev 364
  13. Patch to ClanLib-0.9 svn rev 365
  14. State of the configure.ac file
  15. Patch for ClanLib 0.9 svn 368 (Linux compatibility)
  16. Networking in 0.9?
  17. Could ClanLib be ported to console?
  18. i can not browse the clanlib0.9.
  19. CL_Timer in ClanLib 0.9
  20. Setup Patch
  21. opengl_window_provider_wgl patch
  22. InputBox in 0.8 - fixed some bugs and added functionality
  23. CL_Sprite_Impl::create_textures patch
  24. A patch to ClanLib 8.0: added RichEdit, remaked InputBox and some other issues.
  25. Doxygen vs PCE2 for ClanLib 0.9
  26. Suggested API patch to remove commented out code
  27. Sprite patch for 0.8
  28. Testing ClanLib 0.9 CL_PathHelp
  29. Intel Threading Building Block
  30. VirtualFileSystem (ClanLib 0.9)
  31. [PATCH] Color interpolation
  32. Suggestions for modification to the ClanLib 0.9 Font API
  33. Development roadmap
  34. CL 0.8 Canvas patch, get-rid-of-warnings patch
  35. FreeBSD joystick patch for clanlib 0.8
  36. Missing includes in ClanLib 0.8.0
  37. ClanLib 0.8 SVN Branch CL_DisplayMode::get_display_modes() patch for Mac OS X.
  38. ClanLib sound switch from dsound to openal?
  39. CL 0.8 pixel data deleter class
  40. please post copies of directs includes/libs?
  41. Have CL_Error inherit from std::exception
  42. 0.8 Added support for frame buffer
  43. Translating points by vectors...
  44. No hardware acceleration available.
  45. 0.8 GUI design
  46. Gecko
  47. clanlib.m4 too old
  48. dinput.lib on Windows
  49. Big memory leak in CL_PNGProvider::save
  50. Using the physx engine in ClanLib 0.9
  51. Wrong lib name in application.h(clanlib 0.9)
  52. Changes to ClanLib 0.9's CL_Vec, CL_Matrix and CL_GraphicContext
  53. relationship between GC and Texture?
  54. linear filtering
  55. Creating CL_Colorf in clanlib 0.9
  56. some patches - std::exception, cl_vector, ostream, etc
  57. Installing ClanLib 0.8 and ClanLib 0.9 on linux
  58. text_styler.cpp
  59. Font Metrics
  60. The upside down problem
  61. OpenGL 3.0 and ClanLib 0.9
  62. Build System ?
  63. Main Developer ?
  64. ClanLib 0.9 OpenGL Fonts
  65. Linux fonts [0.9]
  66. WIN32 ClanLib 0.9 Message Queue has_messages()
  67. Clanlib 0.9 on Fltk
  68. Using GTK for ClanLib 0.9 Linux
  69. Win32 native fonts: CreateFont vs FreeType
  70. DInput in 0.9
  71. ClanLib 0.9 Coding Standards
  72. DiceWar on Linux
  73. Small fix - removed superfluos cl_text macro around a function
  74. Suggest hiding mutex::lock and unlock
  75. ClanLib 0.9 API documentation file format
  76. ClanLib 0.9 CL_ClanApplication modification
  77. Patch [Clanlib 8.1] alsafailsegfault
  78. Visual Studio 2002 ClanLib 0.9 Compile Error
  79. wrong README
  80. wrong usage of delete in outline_provider_bitmap_generic.cpp
  81. some improvements for smoother building
  82. ClanLib 0.9, texelcenter and texture rotation problems
  83. New ClanLib 0.9 Example...
  84. get_exe_path without proc filesystem patch
  85. clanlib 0.8 asks for dinput.dll
  86. ClanLib 0.9 pacman example patch
  87. Dicewar optimisation
  88. Constructing ClanLib 0.9 Objects