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View Full Version : New TLM Ducks Level in Progress!!



redink1
10-20-2002, 02:55 AM
I finally bought TLM today, and played through the Easy mode for hours. Imagine my dismay when I discovered there was no duck killing level... there are ducks, but you can only kill three of them, and then no more.

Well, I wasn't going to have any of this silly duck pacifism in TLM! So I figured out how to create new levels and such for it. After 4 hours of hard work, I bring you this:

http://www2.gvsu.edu/~walmadl/images/ducks.jpg

100 ducks to kill.

There are still a couple quirks (it doesn't always work), so I'll probably release a version of it tomorrow. It doesn't require you to modify any of the original files at all, you just need to add a couple new files, and tada.

redink1
10-20-2002, 03:07 AM
It also turns out it is rather easy to change the player model =)

http://www2.gvsu.edu/~walmadl/images/car.jpg

10-20-2002, 03:24 AM
heh, nice http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/smile.gif

- cneal

Seth
10-20-2002, 04:39 AM
lol, I should have known the first think redink would do is figure out how the scripting system worked.  http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/biggrin.gif

bryce
10-22-2002, 09:00 PM
OK, redink... you've got even less of a life then I have!!!  http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/laugh.gif  But at least you're doing some thing 'productive.'  Seth - he's got a point... what were you thinking???  Why do WE have to put the ducks in?  That's YOUR job!!! http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/laugh.gif  http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/laugh.gif  http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/laugh.gif

Wacko Darko
10-22-2002, 11:29 PM
pretty nice redink, i only own the demo, but that still loks cool, god job http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/smile.gif