View Full Version : Books to read to help with NovaShell?
whisperstorm
12-26-2006, 06:04 AM
Anyone have recommendations for books to read to help with concepts described in NovaShell? I just bought a book on game design using Lua ...
loken
12-26-2006, 09:19 PM
Well when it comes to programming Novashell, I don't think you'll need a whole lot. Whats your previous programming experience?
I would suggest books that focus on the actual design of video games, given Novashell is a much more content-oriented game creation system. Try to learn more about documenting and designing the flow of the game. This is something I believe to be of paramount importance when it comes to an rpg or adventure game.
I can't say that I've read many books on the subject (though I might start looking soon), but I can point you to at least one article that might help with my suggestion.
The Anatomy of a Design Document Part 1 (http://www.gamasutra.com/features/19991019/ryan_01.htm) and
The Anatomy of a Design Document Part 2 (http://www.gamasutra.com/features/19991217/ryan_01.htm)
If your looking for more specific Lua stuff though, the links provided in Seth's tutorials help quite a bit.
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