harrio
01-07-2007, 10:48 PM
hello seth,
i ran across this engine while doing some info searching on the new torque game builder update for mac. novashell seems pretty impressive, like a 'coldstone' on roids', only this engine is actually being actively developed. i would like to know how you rate or compare it to tgb, as far as features (present and projected), ease of use/learning curve, and flexibility in game genre creation.
i'm asking because i've seen tons of 2d engines that just don't seem near powerful enough or accessible enough at the same time to make games. i believed tgb to be the end all of 2d game development, but having seen what you've begun here. i think you have the makings of a strong competitor in this field. especially since you actually live up to the term "cross-platform" by keeping parity with all three builds. that in itself is commendable and could warrant you many crossover developers from torque. if the word got out...
i look forward to reading what you have to say...
i ran across this engine while doing some info searching on the new torque game builder update for mac. novashell seems pretty impressive, like a 'coldstone' on roids', only this engine is actually being actively developed. i would like to know how you rate or compare it to tgb, as far as features (present and projected), ease of use/learning curve, and flexibility in game genre creation.
i'm asking because i've seen tons of 2d engines that just don't seem near powerful enough or accessible enough at the same time to make games. i believed tgb to be the end all of 2d game development, but having seen what you've begun here. i think you have the makings of a strong competitor in this field. especially since you actually live up to the term "cross-platform" by keeping parity with all three builds. that in itself is commendable and could warrant you many crossover developers from torque. if the word got out...
i look forward to reading what you have to say...