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View Full Version : Using ClanLib with Bloodshed Dev-C++



LiFo2
05-29-2007, 02:46 PM
Hello,

I'm working on a game for Linux, and I'd like to also compile an executable version for Windows. For this, I'd like to use Bloodshed Dev-C++, but I can't find a package for ClanLib in the default repository. Does it exists ? Does someone use Dev-C++ ?

Regards,
Colin