Rrrichi
06-05-2007, 10:46 AM
Hi,
Looks like there is no default anim state "walk_right, walk_left" e.t.c. as described in documentation. There is only "run_right, run_left" e.t.c.
Also there is some strange bugs in physic engine. Please take a look at attached project. As you can see if you move player to the right all is fine but to the left direction player run "very hard" and sometimes stuck. I saw how you "fix" this bug in TreeDemo with additional collision point but for me it's not a solution because then there is 1 pixel line between hero and floor tiles.
I am use version from 7 may for Linux.
Regards,
Rrrichi
Looks like there is no default anim state "walk_right, walk_left" e.t.c. as described in documentation. There is only "run_right, run_left" e.t.c.
Also there is some strange bugs in physic engine. Please take a look at attached project. As you can see if you move player to the right all is fine but to the left direction player run "very hard" and sometimes stuck. I saw how you "fix" this bug in TreeDemo with additional collision point but for me it's not a solution because then there is 1 pixel line between hero and floor tiles.
I am use version from 7 may for Linux.
Regards,
Rrrichi