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View Full Version : New to Novashell: Is there a Battle System?



Joe Rossi
06-13-2007, 03:35 PM
I'm coming from TGB and decided that if I ever want to finish a game I may have to switch to a better tool. I've played with ClanLib in the past and am fairly experienced with Lua, so Novashell seems like a good choice for me. It appears to have lots of things ready to go..things that if I choose to stick with TGB I will need to write myself. I'm just wondering if there is any sort of battle/spell/event system in place, and if so how I might go about replacing it with the one I've created (also written in Lua).

(EDIT: I'm talking about a turn based battle system (=)

Seth
06-14-2007, 02:21 AM
There is currently no built-in scripted turn based battle system so you'd be stuck writing your own.

The RPG example should have a pretty rounded-out real-time battle system with magic and a GUI soon though which might be useful to look over.

Joe Rossi
06-14-2007, 07:41 AM
That sounds good, I'm sure it will be a cool demo when you finish it. I made my own turn based system over the past few years and I'm kind of hoping to use it for my game. Unless the one you're working on does the same stuff ;) In the meantime I guess I'll try to get my head around other parts of the engine.