Qwerto
10-16-2007, 04:44 PM
Hi,
I just wanted to submit my brief notes from when I installed clanlib 0.8.0 svn edition. I have not checked all examples, but everything seems to work, pacman for example. Maybe someone find it useful...
Me: First time visual studio, second installation of clanlib (installed in ubuntu before). Not experiences in c++ just school. 1 year development in java at work.
Platform: windows vista home premium, 64bits
HW: intel dual2core.
1. Install Visual Studio Express 2008 beta2
2. Install Microsoft DirectX SDK
3. Download needed packages at http://clanlib.org/download-binaries-win32-vc80.html Put include + lib directories on hard disk, e.g. c:\Programs\dev\{include|lib}.
4 Add lib and include directories from point 2+3 (DirectX SDK + extra packages) to Visual studio (tools->options->projects and solutions->vc++ directories->{library|include} files)
5. Open configure solution (doubleclick and convert). Remove Debug from sln in project properties
6. Build configure
7. Run configure.
8. Build clanlib (doubleclick and convert).
To build my own project, I got had to fix:
check project properties->C++->Code Generation->Runtime Library
ex (Multi-threaded Debug (/MDd))
Some more fixes from google.
Right click on the Project name in the "Solution Explorer" (Gag)
Select Properties
Open Linker in Configuration Properties
Subsystem will be the first item on the list. Select "Windows (/SUBSYSTEM:WINDOWS)" on the dropdown
I just wanted to submit my brief notes from when I installed clanlib 0.8.0 svn edition. I have not checked all examples, but everything seems to work, pacman for example. Maybe someone find it useful...
Me: First time visual studio, second installation of clanlib (installed in ubuntu before). Not experiences in c++ just school. 1 year development in java at work.
Platform: windows vista home premium, 64bits
HW: intel dual2core.
1. Install Visual Studio Express 2008 beta2
2. Install Microsoft DirectX SDK
3. Download needed packages at http://clanlib.org/download-binaries-win32-vc80.html Put include + lib directories on hard disk, e.g. c:\Programs\dev\{include|lib}.
4 Add lib and include directories from point 2+3 (DirectX SDK + extra packages) to Visual studio (tools->options->projects and solutions->vc++ directories->{library|include} files)
5. Open configure solution (doubleclick and convert). Remove Debug from sln in project properties
6. Build configure
7. Run configure.
8. Build clanlib (doubleclick and convert).
To build my own project, I got had to fix:
check project properties->C++->Code Generation->Runtime Library
ex (Multi-threaded Debug (/MDd))
Some more fixes from google.
Right click on the Project name in the "Solution Explorer" (Gag)
Select Properties
Open Linker in Configuration Properties
Subsystem will be the first item on the list. Select "Windows (/SUBSYSTEM:WINDOWS)" on the dropdown