mikael
02-17-2008, 08:13 PM
Here's a test I've been doing for a top-down shooter game.
It isn't much of a game, just a large area with a couple of the same monsters running around. And the graphics also suck at the moment since I have absolutely no artistic skills. But they worked for testing out the visual profiles.
The title is currently Hecatomb because I wanted to make a Hexen themed game and apparently hecatomb was the unfinished sequel.
The controls are:
WASD for up, down. left, right.
Use the mouse for aiming and left/right mouse buttons for primary and secondary fire.
The game also crashes allot on my computer and unfortunately I don't really know why. I use Ubuntu 7.10 and there's nothing in the log.txt that says if there's something wrong with the scripts, but if I start the game from a terminal i get a "Segmentation fault" error which is the same as memory access violation.
So you'd want to run it in window mode or else the resolution might not change back when it crashes.
I also have one question about the map editor:
When you click "Save Active Map Now" is there any way to make it change the files in the Worlds folder directly and not just in Profiles?
It's a bit annoying when you restart the game and accidentally click "New" just to have all your changes deleted.
A big thanks to Seth for releasing the engine for free. It's getting pretty easy to use now that I've gotten over the initial difficulty of how everything fits together. So hopefully I'll be able to do something a bit more coherent soon.
It isn't much of a game, just a large area with a couple of the same monsters running around. And the graphics also suck at the moment since I have absolutely no artistic skills. But they worked for testing out the visual profiles.
The title is currently Hecatomb because I wanted to make a Hexen themed game and apparently hecatomb was the unfinished sequel.
The controls are:
WASD for up, down. left, right.
Use the mouse for aiming and left/right mouse buttons for primary and secondary fire.
The game also crashes allot on my computer and unfortunately I don't really know why. I use Ubuntu 7.10 and there's nothing in the log.txt that says if there's something wrong with the scripts, but if I start the game from a terminal i get a "Segmentation fault" error which is the same as memory access violation.
So you'd want to run it in window mode or else the resolution might not change back when it crashes.
I also have one question about the map editor:
When you click "Save Active Map Now" is there any way to make it change the files in the Worlds folder directly and not just in Profiles?
It's a bit annoying when you restart the game and accidentally click "New" just to have all your changes deleted.
A big thanks to Seth for releasing the engine for free. It's getting pretty easy to use now that I've gotten over the initial difficulty of how everything fits together. So hopefully I'll be able to do something a bit more coherent soon.