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View Full Version : Help Slipt foot or hand skeleton from body skeleton!!!



feelthat
07-30-2013, 06:49 PM
Dear all:

in blender 3d 2.66a

A animated mesh

If i want to slipt foot or hand skeleton from main body skeleton

the bad situation: After cut foot or hand skeleton from body skeleton

then foot or hand mesh can not move.


How do I only have foot or hand skeleton withou body skeleton

and foot or hand mesh can move correctly. Looks like same as connect to the body?


Because I will dynamic change hand or foot mesh and match body skeleton,

but no repeat body skeleton.

mowgli
07-30-2013, 06:54 PM
try to cut out the body or select the other parts and move them away apart from the body

- - - Updated - - -

Oh, this is the proton SDK section. I am not qualified to comment then only clanLIB's:(

:excl:

feelthat
07-30-2013, 06:56 PM
in blender 3d 2.66a

select the other parts and move them away apart from the body

will no animated, because hands relative to body skeleton(bone)

for ex. hand make to flourish or wave



try to cut out the body or select the other parts and move them away apart from the body

- - - Updated - - -

Oh, this is the proton SDK section. I am not qualified to comment then only clanLIB's:(

:excl:

feelthat
07-31-2013, 01:36 PM
by James Pon

use "copy location" and "copy rotation"

10130
10131


in blender 3d 2.66a

select the other parts and move them away apart from the body

will no animated, because hands relative to body skeleton(bone)

for ex. hand make to flourish or wave