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attle
12-21-2008, 10:10 PM
could you put in a feature that makes it so that in the editor you can make a list of 2 collision shapes that do not react with each other
eg
obj1(1) obj2(1)
obj3(2) obj1(4)
the collision shape 1 of obj1 does not collide with the collision shape 1 of obj2
the collision shape 2 of obj3 does not collide with the collision shape 4 of obj1

but the collision shape 1 of obj2 does collide with the collision shape 2 of obj3
ect
and allow this to be changed in the coading of the game and allow the pathfinding to use this

this would be a very helpful feature that would reduce alot of coading for alot of people

Seth
12-24-2008, 11:21 AM
Hmm, I'll give this some thought. Would kind of scenarios would you use it for?

attle
04-29-2009, 11:25 PM
like having a chain but each part of the link only reacts to a certain part of the next link or the previous link

ps sry about the delay iv been busy