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View Full Version : CL_VectorFont on ClanLib 0.9



rombust
01-09-2009, 03:11 PM
I am planning of making CL_VectorFont inherit CL_Font, in the same way as CL_Font_Bitmap and CL_Font_Freetype does.

Thus, the Name of CL_VectorFont will change to CL_Font_Vector, and move into Sources/Display/Fonts (instead of the current location of Sources/Display/2D)

Also I plan to move the freetype code from Sources/Display into Sources/Display/Font

So, in theory, the gui can display a vector font :) ... for some strange reason!

rombust
01-12-2009, 04:07 PM
Implemented CL_Font_Vector()

It still has some issues, see attached example.

If anyone wants to fix it...

rombust
01-13-2009, 04:02 PM
Fixed :D

See attached