View Full Version : clanlib removed from linux binary release?

04-30-2009, 07:43 PM
I was wondering why was clanlib remove from the linux version of novashell and is there a simple way to compile the source and add it back in?


05-02-2009, 09:30 AM
Originally I did link in everything under the sun, hoping to create a binary that would run on every linux system, but .. this turned out to create as many problems as it solves... I can't remember the specifics though, maybe because clanlib had to be compiled for each machine to work with different windowing systems or such...

I guess that's why each linux flavor sort of ends up needing its own binary?? Wow, annoying... so to insure my binary would work on all/most, I required that they install clanlib themself separately. (CL Version 1.0 now) And I'm sure even that is a failing effort... :crazy:

Note, because it's open source, anyone (with tons of free time) could setup a script to grab the novashell svn and and latest media files (included with my binary build) and build it a different way and put them online for download for any particular flavor of linux.

05-02-2009, 12:48 PM
Thanks for the response.

I would also like to know if novashell can use clanlibs software render, in other words does clanlib switch by itself or does novashell need specific code to use it?

05-02-2009, 01:14 PM
Clanlib 1.0 doesn't have a working software renderer.. (There was an SDL target back in the day, but because novashell makes so much use of GL scaling, etc, no way..)

So it's GL only.