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View Full Version : Destructible tiles/ terrain?



timmcd
03-17-2010, 08:06 PM
Basically, my game idea involves a 2d side-view (platformer style). There will be 3 'lanes', with walls inbetween each:
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OPEN SPACE
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OPEN SPACE
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OPEN SPACE
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I was wondering if there is support for, via code, changing a tile (from 'wall' to, say, 'wall with hole in it'), and then its properties (ie: 'move-through-able?')? So that the players can effectively blow holes in the ground/ceiling and jump up to other lanes.