CoderMan
03-18-2010, 07:40 PM
I'm writing a small game (my first) for Linux and have been using ClanLib 2.0.4. (I'm about to upgrade to 2.1) I wrote a tiny class for playing the game music in a CL_Runnable, but it is lame because it doesn't queue tracks, pause, restart, and so forth.
I was about to get into writing a full-fledged "jukebox" class. But since this is a pretty standard part of game programming, I was wondering if somebody had already open-sourced such a game component that I could use.
I was about to get into writing a full-fledged "jukebox" class. But since this is a pretty standard part of game programming, I was wondering if somebody had already open-sourced such a game component that I could use.