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genail
03-20-2010, 02:16 PM
Didn't find a method to disconnect remote client from CL_NetGameServer so here it is:

http://wklej.org/id/300424/ | http://wklej.org/id/300424/txt

Working fine for me :-)

Edit: please don't apply this patch yet, I must check out something...
Edit2: Fixed version of this patch: http://wklej.org/id/300481/ | http://wklej.org/id/300481/txt
Previous version dropped last queued packet to send due to event checking order in CL_NetGameConnection::connection_main()
Edit3: done by qsr|Judas :-)