10-07-2002, 08:58 PM
I would like to say that My daughter and I are having a blast with DINK. Sure it is not the 3D wonderland that many new releses are, but it is a bunch of fun. It is the simplicity of control that makes the game great. It reminds me of the days of Kings Quest on my TI99-4A back when God was Corporal.
I am a C++ programmer so DMODs are going to be my candy of choice to teach my Daugter about programming. It has to fun or they won't dive in.
In playing the base game, we spent the entire week end and into the nights interacting and having a great time manipulating the destany of the little adventurer.
She has already started writing down plans for her first DMOD. She wants to do King Arthor with a Monte Python twist complete with swallows and coconuts. Starting as a child, finding and extracting Excalliber, and the Quest for the Holly Grail.
Thanks for the game and please don't let it die because simplicity can still be dressed up with modern graphics and still remain simple, and profitable. http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/blues.gif
I am a C++ programmer so DMODs are going to be my candy of choice to teach my Daugter about programming. It has to fun or they won't dive in.
In playing the base game, we spent the entire week end and into the nights interacting and having a great time manipulating the destany of the little adventurer.
She has already started writing down plans for her first DMOD. She wants to do King Arthor with a Monte Python twist complete with swallows and coconuts. Starting as a child, finding and extracting Excalliber, and the Quest for the Holly Grail.
Thanks for the game and please don't let it die because simplicity can still be dressed up with modern graphics and still remain simple, and profitable. http://www.rtsoft.com/ib3/iB_html/non-cgi/emoticons/blues.gif