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View Full Version : ClanLib 2.3.0 Released.



rombust
07-26-2011, 03:47 PM
ClanLib 2.3.0 Released.

Release Notes - http://clanlib.org/wiki/ClanLib_2.3.0_Release_Notes

user
07-26-2011, 04:06 PM
Nice! Is 2.2.x branch support closed for now?

rombust
07-26-2011, 06:52 PM
I am still going to support the 2.2 branch for a while, until users (including myself) stop using it.

mpxd
07-27-2011, 06:01 AM
Hi everyone. I found ClanLib few days ago, it's amazing the funcionality that it has. i'm checking the sourcode, examples, etc.

I saw header file d3d9, so i wonder if support Clanlib direcx? or will support?
I hope I have explained.

Thanks a lot!!
[:

rombust
07-27-2011, 06:42 AM
oops, we forgot to delete that header file.

We used to have a basic framework for DirectX9 and DirectX10 display targets.

They were unusable, and was deleted from ClanLib 2.3.

They have been there for about 3 years without anybody trying it fix it. Nobody required it and nobody wanted to fix them. So they were deleted.

Aikidos
07-28-2011, 08:01 PM
Nice! Good work! I think, ClanLib - legendary game engine! Keep up the good work!

p.s srry my english and srry if I say something wrong :)