jjohn
11-01-2002, 07:05 PM
Seth (or anyone else that can answer this),
There are some text files in FQ that I don't understand. Can you please clarify their purpose for me, as a mod maker?
<ul>
* karma.txt
* Karma would be a interesting game machanic to have, but I don't see it in 0.78. Am I missing something? If not, then this file as no purpose yet, right?
* no_customers.txt
* I may be missing something here, but when does a player not get a customer, a risk or an event? Was this supposed to be related to karma? If players can't get a "no customers" turn, then this file isn't used.
* yangs.txt and yangs_nice.txt
*I don't grok either of these files. Is the idea that Yang will sometimes send you food during one of those mythical "no customer" turns? I'm beginning to warm up to that concept. What purpose do these files serve?
[/list]
Thanks for your time. No doubt I'll have more questions.
There are some text files in FQ that I don't understand. Can you please clarify their purpose for me, as a mod maker?
<ul>
* karma.txt
* Karma would be a interesting game machanic to have, but I don't see it in 0.78. Am I missing something? If not, then this file as no purpose yet, right?
* no_customers.txt
* I may be missing something here, but when does a player not get a customer, a risk or an event? Was this supposed to be related to karma? If players can't get a "no customers" turn, then this file isn't used.
* yangs.txt and yangs_nice.txt
*I don't grok either of these files. Is the idea that Yang will sometimes send you food during one of those mythical "no customer" turns? I'm beginning to warm up to that concept. What purpose do these files serve?
[/list]
Thanks for your time. No doubt I'll have more questions.