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View Full Version : Lastest Revision MorphToFloatEntity bug



Zaxuhe
10-25-2012, 12:13 AM
Hello! it seems like there's a bug on the lastest rev, if I do something like this:
MorphToFloatEntity(entity_, "rotation", _rotation, _interpolation_time,INTERPOLATE_LINEAR,2000);
where 2000 is the time that the interpolation should wait before starting, but it starts instantly and it ignores that parameter completly

Thank you!

//EDIIIT!!
never mind it was a bug caused by a mistake I made! it works :)!