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rabidwolf9
12-28-2004, 02:18 PM
here's my list of brain types(incompleted) i know there's more than this b/c i used to know them. if you know any more plz post them.

Sprite Brain Types

0 - no movement

1 - dink

2 - dumb sprite bouncer

3 - duck

4 - pig

5 -

6 - repeat

7 - one loop then kill

8 -

9 - monsters (diags)

10 - monsters (no diags)

help is greatly appriciated

rabidwolf9
01-02-2005, 11:37 PM
after searching through some files, i finally found the list i had lost before here it is:

* * -brain 1: *Human brain.


* * -brain 2: not used


* * -brain 3: Duck brain.


* * -brain 4: Pig brain.


* * -brain 5: When seq is done, kills but leaves last frame drawn to the background


* * -brain 6: Repeat brain - does the active SEQ over and over.


* * -brain 7: Same as brain 5 but does not draw last frame to the background.

*
* * -brain 9: Person/monster (No diagonals)

* *
* * -brain 10: Person/monster (Only diagonals)

*
* * -brain 11: Missile brain - repeats SEQ.

*
* * -brain 12: Will shrink/grow to match size in sp_brain_parm, then die

*
* * -brain 13: Mouse brain (for intro, the pointer) (do set_keep_mouse to use inside game as well)

*
* * -brain 14: Button brain. *(intro buttons, can be used in game as well)


* * -brain 15: Shadow brain. *Shadows for fireballs ect.


* * -brain 16: Smart People brain. *They can walk around, stop and look.


* * -brain 17: Missile brain, but kills itself when SEQ is done.

P.S. Thanks for nothing lol

01-08-2005, 08:32 PM
i can be u!