View Full Version : brain types list
rabidwolf9
12-28-2004, 02:18 PM
here's my list of brain types(incompleted) i know there's more than this b/c i used to know them. if you know any more plz post them.
Sprite Brain Types
0 - no movement
1 - dink
2 - dumb sprite bouncer
3 - duck
4 - pig
5 -
6 - repeat
7 - one loop then kill
8 -
9 - monsters (diags)
10 - monsters (no diags)
help is greatly appriciated
rabidwolf9
01-02-2005, 11:37 PM
after searching through some files, i finally found the list i had lost before here it is:
* * -brain 1: *Human brain.
* * -brain 2: not used
* * -brain 3: Duck brain.
* * -brain 4: Pig brain.
* * -brain 5: When seq is done, kills but leaves last frame drawn to the background
* * -brain 6: Repeat brain - does the active SEQ over and over.
* * -brain 7: Same as brain 5 but does not draw last frame to the background.
*
* * -brain 9: Person/monster (No diagonals)
* *
* * -brain 10: Person/monster (Only diagonals)
*
* * -brain 11: Missile brain - repeats SEQ.
*
* * -brain 12: Will shrink/grow to match size in sp_brain_parm, then die
*
* * -brain 13: Mouse brain (for intro, the pointer) (do set_keep_mouse to use inside game as well)
*
* * -brain 14: Button brain. *(intro buttons, can be used in game as well)
* * -brain 15: Shadow brain. *Shadows for fireballs ect.
* * -brain 16: Smart People brain. *They can walk around, stop and look.
* * -brain 17: Missile brain, but kills itself when SEQ is done.
P.S. Thanks for nothing lol
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