Report Novashell engine and editor bugs here.
** Note **: Click Thread Tools->Subscribe to thread and you will get emailed when novashell updates are posted here! Note, between "major"...
But this time I found a script that actually trigger it rather easily... function OnInit() //run upon initialization end function OnPostInit()...
I am noticing HUUUUUGEEEEE slow-downs on my game when creating entities, I then realized: The MovingEntities themselves have bazillions of data...
I noticed that is impossible to control the physics of the object directly without the Brain... I use here in my projects Chipmunk physics (it is...
Hey Seth, I have found a minor irritation in the editor that occurs when mouse wheel scrolling in tool windows like the image importer or the layer...
Hey Seth, how about tracker support (MOD, XM, S3M etc.) music file support in Novashell? Clanlib apparently requires MikMod anyway.
The photo speaks for itself. The objects with broken collision are rotated using code (SetRotation(3.1415)) They are the same objects as the ones...
I saved a level with the camera zoomed... Now I can do anything I want, I cannot save the camera back on 0, 0 with zoom 1 1... I try all ways...
I made a 1 pixel wide collision using three vertices... It resulted into several Bos2D asserts, and MAYBE are related to some crashes (after I...
I noticed that if I rotate a parent object, the childs don't rotate at all. not even move. This is bad :(
Several issues I found when saving collisions... First, and probably most basic one: Even opening and closing the collision editor, resets the...
When the object has alignment center anything (does not matter what center, altough each one give a diffrent result), it renders in a strange...
When I read the MainDocs:Template Callbacks,I found a small problem in the source code of windows version: FILE:virtual_function_v2.h(as...
Well... I made some status bars... I noticed that when the alignment is bottom_right, bottom_left or bottom_center the "Update()" never...
It happened to me more than once to need change the sprite... It would be usefull if we could ask it to open another file, and also if it showed...
Well, I want to make my object rotate... I still don't found out how, specially because the function that seemly do it: AddForceAndTorque(Vector2...
if (m_angle < -100 || m_angle > 100) { LogMsg("fixing bad angle in %d, angle is %.2f", ID(), m_angle); m_angle = 0; } This is on the...
I made my ball have a extremely low density... And my bricks I left on the default density (that is high). The ball bounce on them perfectly,...
I found on the docs about the function "WorldData". The thing is, when I use the regular "Data()" stuff work fine, when I try to use "WorldData()"...
I think that it may be useful for adding support for SVG files. This should be especially nice for rendering scalable text.
Hi, I have a question about joints. As I see, there is no joint implementation in this version of Novashell. However, they are implemented in box...
There are currently 1 users browsing this forum. (0 members & 1 guests)
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.
Forum Rules