I was trying to integrate Clanlib and another library into my project and noticed that there were problems because Clanlib is configured to use the "multithreaded" version of C runtime, but the other library was compiled against "multithreaded DLL". Microsoft recommends that developers avoid using the static version of the runtime, because executables that use the statically linked version of the C runtime cannot receive security updates. It is pure stupidity that we have to worry about these kinds of issues on Windows, and I applaud your efforts to maintain a Win32 port of Clanlib. Would you guys fix this pretty please? I already fixed my copy of 0.8.0.

-Tim K.