Hi,
I know, in clanlib 0.9 one can draw primitives using CL_PrimitveArray.
But how can draw primitives like a Polygon or a triangle in ClanLib 0.8?
Or Is ClanLib 0.9 stable enough for use? When will it be released?
Thanks!
Nathan
Hi,
I know, in clanlib 0.9 one can draw primitives using CL_PrimitveArray.
But how can draw primitives like a Polygon or a triangle in ClanLib 0.8?
Or Is ClanLib 0.9 stable enough for use? When will it be released?
Thanks!
Nathan
0.9 is quite stable - if you're starting a new project, and especially if you need to do 3d with opengl, I recommend using 0.9. Its a completely new API in many respects, though, so be prepared for that if you are used to 0.8.
We currently use it quite successfully for the DiceWar example project - using 2d, 3d, shaders, network, etc.
Just remember that there are still some rough edges, and things can change.
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