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Thread: Little example ClanLib+OpenGL

  1. #1

    Default Little example ClanLib+OpenGL

    Hi, I've ClanLib 0.8.1 installed, and I'm practising in its use with Opengl, the problem is that the example in the SVN a bit more complex than I actually can understand.
    I've already tried simpliflying the GLFog example, but the results aren't functional (the display is not refreshed altought I'm using flip or the image is not showed at all).
    I only need a program that shows a 2D image in the screen (either windowed or fullscreen, I don't mind) to begin. Someone knows where to find it or, if it's so simple, how I can write it?
    Thanks in advance

  2. #2
    ClanLib Developer
    Join Date
    May 2007
    Posts
    1,824

    Default

    Look at the Basic2D example.

  3. #3
    Squire
    Join Date
    Oct 2007
    Location
    Stockholm
    Posts
    26

    Default

    Maybe the documentation would help? There is some easy things in the OpenGL section.

    http://www.clanlib.org/docs/clanlib-0.8.0/Overview/

    The following link is a webpage, good for OpenGL in general.

    http://nehe.gamedev.net/

  4. #4

    Default

    Hi! the Basic2D example seems to be perfect, thanks! I was trying to use a more complicated ones :S I've already read the nehe webpage, but the opengl was not the problem, it was using it in clanlib. Thanks again for your help.

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