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Thread: pixel and particle physics as well as other sujestions

  1. #1

    Post pixel and particle physics as well as other sujestions

    would it be possible 2 have an effective and efficient(when running) particle and pixel physics into the game creator with the ability to have it so that they can act the same as normal objects in the game. this would add soo many posibilities (eg water).

    annother sujestion is tohave the ability to set the ammount of force you neeed to break 2 objects appart (eg 2 steel bars glued together) and have this on the particles 2

  2. #2
    Administrator Seth's Avatar
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    Well, I could add a way for particles to hit walls, but I think trying to have them affect other things with real physics probably can't be done effectively in a general way.

    For nice water physics it would probably have to be some custom C++ object with some hardcore programming to optimize it for that particular game.
    Seth A. Robinson
    Robinson Technologies

  3. #3

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    wouldnt u be able to put that in the engin aswel for the less experienced (like me) and thx

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