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Thread: CL_VectorFont on ClanLib 0.9

  1. #1
    ClanLib Developer
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    May 2007
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    Default CL_VectorFont on ClanLib 0.9

    I am planning of making CL_VectorFont inherit CL_Font, in the same way as CL_Font_Bitmap and CL_Font_Freetype does.

    Thus, the Name of CL_VectorFont will change to CL_Font_Vector, and move into Sources/Display/Fonts (instead of the current location of Sources/Display/2D)

    Also I plan to move the freetype code from Sources/Display into Sources/Display/Font

    So, in theory, the gui can display a vector font ... for some strange reason!

  2. #2
    ClanLib Developer
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    May 2007
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    1,824

    Default

    Implemented CL_Font_Vector()

    It still has some issues, see attached example.

    If anyone wants to fix it...
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  3. #3
    ClanLib Developer
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    May 2007
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    Default

    Fixed

    See attached
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