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Thread: How to use OpenGl in ClanLib 2

  1. #1

    Default How to use OpenGl in ClanLib 2

    Hello,

    i searched in the doc long time but didn't find a way how to use OpenGl in ClanLib 2.0 ..

    Does somebody can tell me ?

  2. #2
    ClanLib Developer
    Join Date
    May 2007
    Posts
    1,824

    Default

    If you mean, custom opengl - There is a CustomGL example in the clanlib 2.0 SVN.

    But, you shouldn't need it ... Unless something is missing from the ClanDisplay API.

    (The GL target uses OpenGL internally for rendering)

    Also the clanlib 2.0 SVN contains some more 3D examples using Collada and Lib3ds

    It shouldn't be too long before the 2.0.4 release (hopefully!)

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