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Thread: Rabbits2: Total Demolition

  1. #1
    Lesser Knight
    Join Date
    Dec 2010
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    35

    Default Rabbits2: Total Demolition

    Hi, I've made a simple Puzzle Bubble clone with ClanLib.



    Version for Windows 32bit is here Rabbits2 for windows

    Version for Linux 32bit is here Rabbits2 for linux

    Both archives are packed with 7-zip

    There's no english manual but I'll make something asap.

  2. #2
    ClanLib Developer
    Join Date
    Sep 2006
    Location
    Bergen, Norway
    Posts
    588

    Default

    Nice work!

    I found the game itself easy and nice to play. Never played this kind of game before so I cannot compare it to others. Nice graphics and very cool to see a game with actual sound - something many projects never get around to include

    Being a multiplayer game, I didn't quite see if each player actually affected the other player in any way, or if it was just a race?

    The main menu was a bit confusing. Very many options, and it wasn't quite clear how everything worked. Some of the options only worked in-game, while others worked in the menu... Example, I though F1 help was bugged or missing since it didn't do anything on the menu. Later I realized it brought up the actual menu when pressing this in-game. The 1/2 cpu player thing I didn't figure out since it did not do anything on the menu and the ingame icons for this was a bit confusing. The client / server option gave very little visual feedback what was going on. In your attached screenshot there seems to be some numbers that might refer to some help about the icons, but I couldn't get this information in the game.

    Would be nice with an option to play in windowed mode as well as fullscreen. I see this is an option in the config.xml file, but I would prefer to have it as a game option.

    Overall, great work I suggest you add your game to the Games list at http://clanlib.org/wiki/Projects_using_ClanLib - it really belong there

  3. #3
    Lesser Knight
    Join Date
    Dec 2010
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    35

    Default

    Thanks sphair, I'll think about menu and different keys.
    I've made an english manual:
    Rabbits2: Total Demolition Homepage

  4. #4
    Lesser Knight
    Join Date
    Dec 2010
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    Default

    I've changed main menu, added help and added little bee from the movie to the gameplay.

    Rabbits2: Total DemoLition Homepage

  5. #5
    ClanLib Developer
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    Sep 2006
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    Bergen, Norway
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    588

    Default

    Much better now

    Next step would be to be able to manage the network play from the menu (create server, join server)...

  6. #6
    Lesser Knight
    Join Date
    Dec 2010
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    Default

    Its good idea to start server from menu not only by shortcut.
    When I find some time I'll give it a try.
    Maybe full screen / windowed mode switch also...
    Ah, I've just wanted to make tiny game and it's growing bigger and bigger...

  7. #7
    ClanLib Developer
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    Sep 2006
    Location
    Bergen, Norway
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    Feature creep always gets you

    At least you managed to finish the actual game before you add all the extras - not so many manage that!

  8. #8
    Lesser Knight
    Join Date
    Dec 2010
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    Yes I see that many young people "make" games by first coding their best on the earth game engine. Prototyping is better attitude to problem.

  9. #9
    Lesser Knight
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    Dec 2010
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    I've released new version of Rabbits today.
    There are two bonus bubbles available in game.
    Homepage is the same: http://kompak.pl/rabbits2.html

  10. #10
    Lesser Knight
    Join Date
    Jun 2011
    Location
    Shanghai in China
    Posts
    53

    Default

    Quote Originally Posted by pkowal1982 View Post
    I've released new version of Rabbits today.
    There are two bonus bubbles available in game.
    Homepage is the same: http://kompak.pl/rabbits2.html
    It's a excellent game. I enjoy it.

    I feel the role's action is a bit slow. I can't point out the reason.Maybe the FPS is slow.
    Make excellent games,make happly life.

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