Results 1 to 4 of 4

Thread: "Return to Classics" - an IT-quest

  1. #1
    Lesser Knight
    Join Date
    Jan 2011
    Posts
    32

    Smile "Return to Classics" - an IT-quest

    Here comes an IT quest-style game which you may like.
    It's perfect for people who like IT-oriented puzzles and want to develop versatile skills and obtain new knowledge.

    This old-style game has IT-tasks harmoniously added to the main storyline, making you solve either in-game puzzles or some geek stuff by turns


    Name:  scrn6.png
Views: 89
Size:  388.0 KB Name:  scrn1.png
Views: 136
Size:  249.1 KB Name:  scrn2.png
Views: 129
Size:  387.6 KB Name:  scrn3.png
Views: 100
Size:  338.0 KB Name:  scrn4.png
Views: 90
Size:  323.1 KB


    It has about 30 achievements, which can be unlocked while just playing or even trying some unusual stuff in the game. There are also some hidden maps.

    The engine is written in C++ using ClanLib, boost and stl libraries (no source code available for now). There's also a game server to store your progress and achievements.

    Here's English version (translation has just been finished, sorry for possible mistakes): http://kaimi.ru/q3en/
    Russian version: http://kaimi.ru/_q3/

    Just register, login and download a quest client.

    Hope you'll like it! Good luck!

  2. #2
    ClanLib Developer
    Join Date
    Sep 2006
    Location
    Bergen, Norway
    Posts
    588

    Default

    Thats an impressive piece of work - engine, quests, dialog, npcs, online achievements and everything

    The story and setting was abit too weird for my taste, but great work

  3. #3
    Lesser Knight
    Join Date
    Jan 2011
    Posts
    32

    Default

    Thanks!

    Actually, Sonic map is a random one. The story begins with the second map and contains 16 interconnected maps.
    Ponymap was added when making translation, so that one is random too

  4. #4
    ClanLib Developer
    Join Date
    Sep 2006
    Location
    Bergen, Norway
    Posts
    588

    Default

    I added your game to http://clanlib.org/wiki/Projects_using_ClanLib and a brief on http://clanlib.org. Feel free to change the description of the game!

Similar Threads

  1. Missing "clanCore-static-mtdll-uc-debug.lib"
    By igpay in forum Official ClanLib SDK Forums
    Replies: 3
    Last Post: 04-05-2010, 09:23 PM
  2. Pilgrimís Quest: Problem in "Welcome to Fire woods!"
    By Floater in forum Dink Smallwood HD
    Replies: 0
    Last Post: 08-18-2009, 06:07 PM
  3. Multiple "keydown" signals on a single keystroke
    By zag in forum Official ClanLib SDK Forums
    Replies: 1
    Last Post: 10-19-2008, 11:04 PM
  4. Funeral Quest Server "Initializing"
    By in forum Funeral Quest
    Replies: 2
    Last Post: 01-18-2004, 02:17 AM
  5. Di-Mart Guns -Explanation of the "Store Guy" event
    By rmcnew in forum Funeral Quest
    Replies: 2
    Last Post: 01-15-2004, 06:25 AM

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •