ClanLib 2.4 (SVN) - Matrix Multiplication Reversal
The order of the matrix multiplication and subtraction has been reversed, to match the OpenGL GLSL order.
Helpful hint to change the matrix order in the application:
Comment out the "CL_Mat.." multiplication functions and operators from the Core/Math/mat?.h include files (in the include directory, not clanlib source api)
Compile your application.
Comment out each error with "//MATRIX_FIX"
When your application compiles without errors, restore the include files
Adjust all the //MATRIX_FIX lines, reversing the matrix multiplication order