Hey guys and Seth what about creating alliances with up to say 4 to 9 other people(that's 5 to10 total) and when one of your alliance friends got into a game with you, you two would be on one team and kill all the other people. If one of your alliance members win you will split the winnings or the alliance member who won gets all the points but the second place member or third,etc would loose nothing at all. Also there could be tournaments with special prizes at the end like say up to 1000 coins for each player on the winning team. Those prizes would appear less often. One that would appear a lot would be each team member of the winning team would win a new tank( like the dink tank). There could be say up to 10 to 20 teams that participate in each tournament. And when the tournament time has been set ( I think they should almost always happen on weekends because kids playing this would be sad if they could be there when their team won) it pasts it in the news so each alliance and alliance member will now when their alliance has to fight. They could bring up to 10 people to each of the games but not less that 5 total. If they arrive with less than 5 then they automatically loose and the other team that was supposed to face them would win and go to the next round. Also the prize would be given out to ALL alliance members including the people that weren't online at the time. There could even be a second and third but they would be a lot smaller than the first place prize. When the game starts for the alliance their chat would all go only to their team. If they wanted to chat to everyone they would type /all. Also say there is about 7 people on each team 7 times 4 is 28. So the goal would be 28. When an alliance is nocked out they will (all alliance members) would get kicked out of the alliance tournament rooms or whatever and goes beck to the hub to do whatever they want to. Now back to creating alliances. The alliance creator would have to pay a small fee ( say 100 to 300 coins) to create the alliance so we don't have much alliances with whites as the leader. I have a feeling they would just take up space in tournaments and get destroyed the first round. Also if a player wants to join an alliance they have to get permission( the alliance leader has to bring them into the alliance) and they pay 5 to 10 coins ( still working on this idea not sure if I like it) to the alliance leader to become a part of their alliance. And when a player joins someone's alliance it could show it in the thing with the cp. For example: (points, platform, alliance name). That way anyone who saw a player could see if they are in an alliance. There could also be an alliance treasury( not sure about this idea I would doubt this would be put into affect) so the alliance could upgrade the amount of members they could have or add additional alliance bonuses. Each player could donate to the alliance cash box if they feel like it or have the coins. Also only the alliance leader could activate the alliance bonuses.
I thought I had more but I am blank. Seth please consider these ideas and try to add them if you can after the log-in feature.