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Thread: OGL ES 2.0

  1. #1

    Default OGL ES 2.0

    Hi,
    is there someone who tried to run engine on gl ES 2.0?

  2. #2
    Administrator Seth's Avatar
    Join Date
    Jul 2002
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    Japan
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    Default

    Just a note on the general roadmap for Proton:

    I'm planning to support GL ES 2.0 soonish (?) (slightly different inits, and reworking Surface/etc). For those doing 3d, Irrlicht does support it already in theory, but we need Proton initting ES 2.0 instead of 1.0, and its GUI/Surface stuff to be compatible first.

    A Flash target for Proton will soon be ready btw, and writing the GLES 1.X to (Stage3D) Flash adaptor really made me realize how much better a GLES 2.X to Flash adaptor could be, they are much closer in functionality, less emulation work.
    Seth A. Robinson
    Robinson Technologies

  3. #3
    Lesser Wizard
    Join Date
    Feb 2013
    Posts
    142

    Default Android Port OPENGL ES 2.0

    http://irrlicht.sourceforge.net/foru...7235&start=165

    here's github link:
    https://github.com/reizencroft/irrAndroid

    and a video of example 8 running on Samsung Galaxy S2(android 2.3)
    http://youtu.be/TPtO4UDSMrM

    And Seth do u have time to bulid it on android and ios?

  4. #4
    Lesser Wizard
    Join Date
    Feb 2013
    Posts
    142

    Default utf8 and ogles2 irrlicht 1.8

    https://irrlicht.svn.sourceforge.net...ranches/ogl-es

    include ogles2

    Do anyone want to join it to proton 3d?
    Last edited by feelthat; 02-19-2013 at 08:29 PM.

  5. #5

    Default

    As usual there is a time needed to do this

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