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proton:admanager_chartboost [2012/07/16 23:05]
seth
proton:admanager_chartboost [2012/12/02 12:20] (current)
seth
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 [[http://​www.chartboost.com|Chartboost]] lets you tell your users about other games you've written by showing them big splash ads in a controlled way.  You can specify that an ad is only shown once, or every day, or whatever. ​ It's also possible to run ads for pay and track installs and bootups. [[http://​www.chartboost.com|Chartboost]] lets you tell your users about other games you've written by showing them big splash ads in a controlled way.  You can specify that an ad is only shown once, or every day, or whatever. ​ It's also possible to run ads for pay and track installs and bootups.
  
-AdManager has been tested with V3.01 and is supported on iOS and Android.+The AdManager ​Chartboost module ​has been tested with V3.01 to 3.1.1 and is supported on iOS and Android
 + 
 +Requires an [[http://​www.rtsoft.com/​wiki/​doku.php?​id=proton:​admanager|AdManager]] object to be setup to use.
  
 === Adding Chartboost to the AdManager === === Adding Chartboost to the AdManager ===
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   * Add the file /​shared/​iOS/​ChartBoost/​libChartboost.a to your xCode project   * Add the file /​shared/​iOS/​ChartBoost/​libChartboost.a to your xCode project
   * Add the file /​shared/​iOS/​ChartBoost/​Chartboost.h to your xCode project   * Add the file /​shared/​iOS/​ChartBoost/​Chartboost.h to your xCode project
 +  * Make sure RT_CHARTBOOST_ENABLED is being defined somewhere (either in the xcode preprocessor macros, or App.h)
  
 If you compile and see an Apple Mach-O Linker error of _SCNetworkReachabilityCreateWithAddress then you need to do the following: If you compile and see an Apple Mach-O Linker error of _SCNetworkReachabilityCreateWithAddress then you need to do the following:
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 If you compile and see an Apple Mach-O Linker error of _CFStreamCreatePairWithSocketToCFHost,​ then you need to do the following: If you compile and see an Apple Mach-O Linker error of _CFStreamCreatePairWithSocketToCFHost,​ then you need to do the following:
-  * Add the CFNetwork.framework to your xCode project. ​ (One way is to click + on the Link Binary With Libraries dialog under Build Phases, then find it +  * Add the CFNetwork.framework to your xCode project. ​ (One way is to click + on the Link Binary With Libraries dialog under Build Phases, then find it there) ​
  
 +**NOTE**: ​ As of 12/2/2012, you must also "weak link" to the AdSupport and StoreKit frameworks, and be using the iOS 6.X sdk as the base sdk.  (runs on iOS 4.3 or higher) ​ If you don't, it looks like it works but it doesn'​t show ads.  The debug output will tell you that you need to link the libs though.
proton/admanager_chartboost.1342479950.txt.gz · Last modified: 2012/07/16 23:05 by seth