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proton:android_setup [2012/08/02 01:02]
jake
proton:android_setup [2017/05/22 08:33] (current)
seth
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 ====Compiling for Android from Windows==== ====Compiling for Android from Windows====
-**NEW:​**  ​3/12/2012 - Proton ​no longer requires Cygwin to be install ​to compile android ​apps on Windows!+ 
 +** NOTE: ** 5/​22/​2017: ​ I updated to the latest NDK (r14b 64bit) and it works fine, C++11 now supported 
 + 
 +**NOTE:​**  ​6/19/2013 - Proton ​has been updated ​to work with the latest Android platform tools (17), SDK tools (22.0.1) and the latest NDK. (r8e)  If your old proton project won'​t ​compile, steal the android/build.xml from a proton example and replace your old one.  (And edit the top as need..)
  
 Originally the Android platform was crippled by requiring all "​app"​ code to be written in Java. Originally the Android platform was crippled by requiring all "​app"​ code to be written in Java.
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 The C++ "​glue"​ code for Android is located in /​shared/​android and the .Java parts are in /​shared/​android/​src. ​ These are shared between all applications so be careful if you touch them. The C++ "​glue"​ code for Android is located in /​shared/​android and the .Java parts are in /​shared/​android/​src. ​ These are shared between all applications so be careful if you touch them.
  
-** Side Note **: There is actually an even newer way to do NDK now - something called a NativeActivity where you can use 100% C++.  Except you can't, because things like IAP and Tapjoy integration would still be in Java so I assume more ugly bridging would be required.. also it requires Android 2.3+ (boo, hiss), but I plan to do an android target supporting this eventually, especially since it seems to be the only way to fully support the xperia play gamepad controls. -Seth+** Side Note **: There is actually an even newer way to do NDK now - something called a NativeActivity where you can use 100% C++.  Except you can't, because things like IAP and Tapjoy integration would still be in Java so I assume more ugly bridging would be required.. also it requires Android 2.3+, but I plan to do an android target supporting this eventually, especially since it seems to be the only way to fully support the xperia play analog sticks. -Seth
  
 ====Prerequisites==== ====Prerequisites====
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 Important note:  For all this stuff, try to choose a custom install path WITHOUT spaces in it.  There, I just saved you like 40 minutes of diagnosing vague errors that will happen later. ​ No charge, friend! Important note:  For all this stuff, try to choose a custom install path WITHOUT spaces in it.  There, I just saved you like 40 minutes of diagnosing vague errors that will happen later. ​ No charge, friend!
  
-  * Install the [[http://​developer.android.com/​sdk/​index.html|Android SDK]] - use the Windows exe version so it will also prompt you to install the Java SE JDK which will be needed as well. NOTE - you'll need to install the 32bit version of the Java JDK, NOT the 64 bit, since the android SDK install process won'​t ​recognise ​the 64 bit version. Also note, the advice about using a custom install path applies as much for the Java JDK as it does for everything else. If you install Java to Program Files, ANT will complain about this later (since Ant sits on top of Java). +  * Install the [[http://​developer.android.com/​sdk/​index.html|Android SDK]] - use the Windows exe version so it will also prompt you to install the Java SE JDK which will be needed as well. NOTE - you'll need to install the 32bit version of the Java JDK, NOT the 64 bit, since the android SDK install process won'​t ​recognize ​the 64 bit version. Also note, the advice about using a custom install path applies as much for the Java JDK as it does for everything else. If you install Java to Program Files, ANT will complain about this later (since Ant sits on top of Java). 
-  * Add **C:​\whatever\android-sdk\platform-tools** to your windows path ( +  * Add **C:​\whatever\android-sdk\platform-tools** to your windows path  
-  * Add **C:​\whatever\Android\android-sdk\tools** to your windows path+  * Add **C:​\whatever\android-sdk\tools** to your windows path
  
 If you type "​android"​ from the DOS prompt it will bring up the Android SDK and AVD Manager. ​ This is where you create AVDs (basically, emulator profiles, if you want to use the emulator) and can install optional libraries. ​ It also shows you when you can update your platform tools. If you type "​android"​ from the DOS prompt it will bring up the Android SDK and AVD Manager. ​ This is where you create AVDs (basically, emulator profiles, if you want to use the emulator) and can install optional libraries. ​ It also shows you when you can update your platform tools.
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   * In Settings->​Applications->​Development enable "USB debugging"​   * In Settings->​Applications->​Development enable "USB debugging"​
   * After plugging in your phone, in the Win device manager it will probably say "no drivers installed"​ - click update driver and install them   * After plugging in your phone, in the Win device manager it will probably say "no drivers installed"​ - click update driver and install them
-  * Typing "abd devices"​ should show your plugged in phone as a device now.  If so, congrats, you got this far!+  * Typing "adb devices"​ should show your plugged in phone as a device now.  If so, congrats, you got this far!
  
  
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   * Install [[http://​ant.apache.org/​bindownload.cgi|Ant]],​ grab the latest .zip (v1.8.3 at this time) and unzip it to somewhere.   * Install [[http://​ant.apache.org/​bindownload.cgi|Ant]],​ grab the latest .zip (v1.8.3 at this time) and unzip it to somewhere.
-  * Add the ant directory to your windows path.  Verify it's working by typing "​ant"​ in a dos prompt, it should do something other than "bad command or file error"​.+  * Add the ant directory to your windows path.  Verify it's working by typing "​ant"​ in a dos prompt, it should do something other than "bad command or file error"​. ​NOTE - the path you add needs to go to the Binaries directory, not just the root ant dir - E.g. C:​\Android\apache-ant-1.8.4\bin
   * Download the [[http://​developer.android.com/​sdk/​ndk/​index.html|Android NDK]] and unzip it somewhere. ​ Again, put it somewhere with no spaces in the filenames if possible. ​ (Not "​Program Files"​!)   * Download the [[http://​developer.android.com/​sdk/​ndk/​index.html|Android NDK]] and unzip it somewhere. ​ Again, put it somewhere with no spaces in the filenames if possible. ​ (Not "​Program Files"​!)
   * Make sure that the environmental variable ANT_HOME exists and is set to your ant path.  (ie, c:\pro\ant)   * Make sure that the environmental variable ANT_HOME exists and is set to your ant path.  (ie, c:\pro\ant)
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   * Want to clone one of the example apps to be the starting place of a new app? Then read the tutorial on [[:​proton_vsrename|how to create a new project by copying from a Proton sample app]].   * Want to clone one of the example apps to be the starting place of a new app? Then read the tutorial on [[:​proton_vsrename|how to create a new project by copying from a Proton sample app]].
   * Want to compile faster? ​ Change call ndk-build in build_prepare.bat to call ndk-build -j8 (or lower than eight if you don't have 8 threads on your multicore cpu)   * Want to compile faster? ​ Change call ndk-build in build_prepare.bat to call ndk-build -j8 (or lower than eight if you don't have 8 threads on your multicore cpu)
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proton/android_setup.1343869320.txt.gz · Last modified: 2012/08/02 01:02 by jake