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proton:arduboysim [2016/05/28 13:00] sethproton:arduboysim [2018/07/28 14:22] (current) seth
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 See a Vine of it in action [[https://vine.co/v/i9H5ZYWvLFV|here]]. See a Vine of it in action [[https://vine.co/v/i9H5ZYWvLFV|here]].
 +
 +Play its HTML5 export in a browser [[http://www.rtsoft.com/ArduboySim.html|here]].
  
 == What does it do? == == What does it do? ==
  
-It's a harness to run code written for the [[https://www.arduboy.com|Arduboy]] in Visual C++ 2005. It fakes the Arduboy API (Based on V1.2 of the Arduboy library) so I can test and debug my stuff in my favorite development environment.  The identical code can then be run on the real Arduboy.+It's a harness to run code written for the [[https://www.arduboy.com|Arduboy]] in Visual C++ 2005. It fakes the Arduboy API (Both V1.1 and V1.2 of the Arduboy library) so I can test and debug my stuff in my favorite development environment.  The identical code can then be run on the real Arduboy.
  
 == Features/Good stuff == == Features/Good stuff ==
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   * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can. VC++ 2015 should work too but you'd have to update the solution file, I didn't try it   * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can. VC++ 2015 should work too but you'd have to update the solution file, I didn't try it
   * I made a [[http://community.arduboy.com/t/proton-arduboy-simulator-for-windows-visual-c-2005/1476|thread on arduboy.com]] if you have a question or comment about this   * I made a [[http://community.arduboy.com/t/proton-arduboy-simulator-for-windows-visual-c-2005/1476|thread on arduboy.com]] if you have a question or comment about this
-  While it's hacked to only run on Windowswith some tweaks it should export to anything Proton can (hrmm, html5 could be useful for a webpage live version...)+ 
 + 
 +-- Updates/Changes 
 + 
 +  June 2nd 2016:  Now plays simple tones (to useSwitch build to "SDL Debug GL"you'll need SDL 2 libs), display more accurately simulated, supports HTML5 web version, just run /html5/build_release.bat to make it. ([[proton:html5_setup|More info on HTML5 setup]]) 
 +  * June 7th 2016: Can now compile both arduboylib 1.1 and 1.2 code, 1.1 is now default and ardubreakout was changed to the 1.1 version. Should define RT_ARDU_DEV_BRANCH for 1.2 code, will fix timing to match 1.
 +  * June 8th 2016: Landscape mode support: ArduboySim's App.cpp adjusted, uncomment #define RT_ARDU_LANDSCAPE and you can play sideways
proton/arduboysim.1464440427.txt.gz · Last modified: 2016/05/28 13:00 by seth