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proton:webos_setup [2010/12/28 06:15]
seth created
proton:webos_setup [2010/12/28 14:44] (current)
seth
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 First, setup the NDK toolchain stuff: First, setup the NDK toolchain stuff:
  
-  * Get a Palm Pre or Pixi and figure out how to activate it, and connect to your local wifi.+  * Get a Palm Pre or Pixi and figure out how to activate it (there are workarounds if you can't, I'm in Japan and got it going), and connect to your local wifi - oh, and you'll need a USB cable for it The USB cable also fits my Nexus 1
   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1973&​Itemid=336|Enable developer mode]]   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1973&​Itemid=336|Enable developer mode]]
   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1970&​Itemid=336|Download the PDK]] (I recommend the 32 bit version)   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1970&​Itemid=336|Download the PDK]] (I recommend the 32 bit version)
   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1970&​Itemid=336|Download the CodeSourcery toolchain]] (scroll down to get the link)   * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1970&​Itemid=336|Download the CodeSourcery toolchain]] (scroll down to get the link)
-  * [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1977&​Itemid=374|http://​example.com|External Link]] Make sure the "​simple"​ app works and can be run on your device before continuing.+  * Make sure the [[http://​developer.palm.com/​index.php?​option=com_content&​view=article&​id=1977&​Itemid=374|"​simple"​ app]] works can be run on your device before continuing
  
 Now you're ready to compare RTBareBones! Now you're ready to compare RTBareBones!
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 For other examples, same idea, but keep in mind you'll need to build the media first. ​ The RT3DApp example isn't setup for WebOS compiles yet. For other examples, same idea, but keep in mind you'll need to build the media first. ​ The RT3DApp example isn't setup for WebOS compiles yet.
  
-All in all, I'd say the WebOS NDK platform is probably the easiest out of all of them to get going and work with.+=== Compiling a Windows version using the NDK SDL libraries === 
 + 
 +Using the MSVC solution you can compile a native Windows version using the special SDL version the NDK gives you. This is useful for debugging NDK specific issues. 
 + 
 +To do this, use the pre-setup "Debug WebOS" configuration. ​ It "​should"​ just work as the project is setup to include the NDK stuff through environmental variables that its installer sets up.  (example, the project adds $(PalmPDK)\host\lib to the lib paths) 
 + 
 + 
 +=== Misc notes === 
 + 
 + 
 +  * To quit WebOS apps, you "​flick"​ up on the black finger pad under the screen to make it shrink to "card mode", then flick again to close the app. 
 +  * All in all, I'd say the WebOS NDK platform is probably the easiest out of all of the smart phone platforms ​to get going and work with.  I like the Pre!
  
-Note:  To quit WebOS apps, you "​flick"​ up on the black finger pad under the screen to make it shrink to "card mode", then flick again to close the app. 
  
  
proton/webos_setup.1293516938.txt.gz · Last modified: 2010/12/28 06:15 by seth