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proton_entity_part2 [2010/10/27 14:54] sethproton_entity_part2 [2012/02/07 09:45] (current) – [What's the Proton way to do it?] aki
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 You: "//I'll just write a FadeOutComponent//" No, my good sir, that would be overkill.  Simply modifying values over time doesn't need a custom component. You: "//I'll just write a FadeOutComponent//" No, my good sir, that would be overkill.  Simply modifying values over time doesn't need a custom component.
  
-First, here is a brute force dumb way it could be done by overusing the message message manager: (but notice it does save us from needing to add any code inside the entity or any component classes, we want to keep them as pure as fresh snow)+First, here is a brute force dumb way it could be done by overusing the message manager: (but notice it does save us from needing to add any code inside the entity or any component classes, we want to keep them as pure as fresh snow)
  
 <code cpp> <code cpp>
proton_entity_part2.1288191240.txt.gz · Last modified: 2010/10/27 14:54 by seth