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lukj2001
07-25-2015, 05:34 AM
A machine that enables the RPG feature. This machine enables each player to have a health bar that shows their health. The machine allows PvE, PvP, and other things. The normal punch button does 2 damage.

A player has 10 health points.

Spawners – Spawns NPCs, enemies, or blocks. Here are a list of spawners:

- Goblin spawner: Respawn time 5 seconds – 4 damage per hit – 8 health
- Troll spawner: Respawn time 8 seconds – 8 damage per hit – 16 health
- Old man NPC: Unkillable – Gives out quests
- Princess NPC: Unkillable - End of quest when you punch her, like kissing Blarney Stone. When you finish the quest, the quest will give you 1-500 gems, with a cooldown of 2 hours.
- Dirt spawner: Spawns breakable dirt to dig your way out of. If there is no one on the block, the block will respawn in 2 seconds. Each dirt block drops 0-2 gems.


Item Pickup – Similar to the adventure items, these items can be picked up. These items include things such as potions, herbs, weapons, etc. Potions can be used via the “Q” command. There will be a screen that pops up and you may select what potions you use. Then there will be a potion drinking animation, and the effect will take place. Herbs can also be used through the “Q” command. Here are the list of Herbs and potions:

- Potion of strengthening – +25% physical damage to all enemies.
- Potion of Ironing – +25% resistance to environmental blocks(Lava and Acid) and enemies
- Potion of Agility - +25% speed
- Herb of healing - +50% health
- Herb of regrowth - + 5% health per second, lasts 20 seconds.
- Herb of magic - + 25% magic damage

Weapons and equipment can be picked up via punching and can be used by pressing “E”. Here are a list of weapons and equipment:

- Sword – 4 damage – 1 block range
- Armor – 25% resistance to enemies
- Spear – 4 damage – 2 block range
- Bow – charges 1-4 seconds:
1 second – 2 damage – 2 block range
2 seconds – 2 damage – 3 block range
3 seconds – 3 damage – 4 block range
4 seconds – 4 damage – 5 block range
- Magical Wand – charges 4 seconds, then fires 8/6/4/2/0 piercing through units.
- Grimoire – charges 3 seconds, releases into 3x3 block radius. In the center block the enemy takes 6 damage, in the sides the enemy takes 4.



dizzy broo

EDIT: CRAP PUT THIS IN SUGGESTIONS OMG *** I JUST REALIZED FP

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I cant thing right now my mind is so blurry god damn it