View Full Version : D-MOD It's to hard to make!

12-07-2003, 01:33 AM
How I make a D-MOD? It's to hard to make!

12-09-2003, 05:04 AM
Yes, D-Mods are somewhat difficult to make. The best advice would be to just try things out, follow the tutorials included with the game in the develop directory and available at The Dink Network (http://dynamic4.gamespy.com/~dink/display.cgi?action=Files&Cat=tutorial), and ask specific questions when you're unsure of how to do something. Remember, start small, otherwise you'll face an onslaught of confusion that will probably drive you away from D-Modding for good.

12-14-2003, 07:09 AM
Amen to that. Being a new D-Modder I am discovering the trials and tribulations inherant to creating them from scratch. The best advice I have so far is to plan ahead on what you want to accomplish. Then lok at the files included with the game under the development directory. The files in the source.zip are a great learning tool. I have been experimenting with those and have learned quite a bit. And then theres always the tried and true method of screaming loudly for help http://www.rtsoft.com/iB_html/non-cgi/emoticons/smile.gif

02-27-2007, 06:34 AM
I am very new to Dink Smallwood and would like all advices possible about D-MODS please :)

03-05-2007, 06:29 AM
hi the place i find hard at d-mod making is when u make a house how do u edit the inside part of the house?

03-19-2007, 05:08 AM
[B][B][I]How can i customize the words that the ppl in my d-mod speak?
i'm trying but cant get through and also, how do u tell witch screen dink starts at? and how do u tell witch screen is the title screen thx