View Full Version : Alternative AudioManager for windows

12-14-2010, 05:18 PM
So, I just adapted Audiere lib to work with proton. It's free, open source and I just like it more than FMOD.

It's pretty basic, so some functions I didn't need are not implemented. Yet. :)

To make it work just copy all files to your /shared/ folder and audiere.dll to /bin/. Then in App.cpp add

#include "Audio/AudioManagerAudiere.h"

AudioManagerAudiere g_audioManager; //sound in windows for free!
exclude AudioManagerFMOD cpp/h from project, add include/library search paths and have fun. :)

12-14-2010, 11:56 PM
Excellent work - I will add this to svn and set it to be the default audio source for the RTSimpleApp example.

This way I don't have to force people to download FMOD and it can work "out of the box".