View Full Version : What is fileseq needed for?

01-07-2013, 01:20 PM
Guys, i've just started learning ClanLib and i don't understand, what is filesequence attribute in sprite resource and what is it needed for when we have filename attribute? Please, help me with that :confused:

01-09-2013, 10:02 PM
Lets say you have all your animation frames for your sprites in separate PNG files, like mustang_00.png, mustang_01.png, mustang_02.png, ..., mustang_31.png

You could then tell the resource the "pattern" of your filenames:

<sprite name="mustang">
<image fileseq="mustang_.png" start_index="0" leading_zeroes="1" />

This will try to load all the available images in sequence. It stops loading when it can't find an image with the correct number.