Results 1 to 2 of 2

Thread: OGLES2.0 update 2014

  1. #1
    Join Date
    Oct 2014

    Default OGLES2.0 update 2014

    Seth, saw you post a few times you were planning to integrate OGLE2.0 back in 2012, and as I am making my final project layout changes, I am looking at Fatalfeel's 2.0 version now. As I tackle the same issues with new build tools and his version as I did with vanilla Proton, I was curious if you still had plans to bring Proton to use OGLES2.0?

  2. #2
    Administrator Seth's Avatar
    Join Date
    Jul 2002


    Well, my plan was to switch to Unity for the more graphical things and leave Proton with GL 1.0 only and not personally do the big graphical upgrade due to all the related hassles. (converting GUI stuff, integrating a popular 3D open source project for the animation/art pipeline/etc (maybe the latest irrlicht, maybe something else))

    If Unity licensing becomes too insane or there is another serious stumbling block I may re-visit the issue though. Still haven't gotten that serious with my Unity testing.
    Seth A. Robinson
    Robinson Technologies

Similar Threads

  1. SPACESHIP August 2014 Update!
    By Jens in forum World Showcase
    Replies: 18
    Last Post: 08-12-2014, 05:50 PM
  2. Growtopia Anniversary Update on January 11 2014
    By Kingjoshua Guerrero in forum Suggestion Box
    Replies: 0
    Last Post: 12-29-2013, 03:34 AM
  3. integrated OGLES2 into Proton 3D
    By feelthat in forum Proton SDK
    Replies: 5
    Last Post: 10-22-2013, 12:03 PM



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts