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Thread: Books to read to help with NovaShell?

  1. #1
    Lesser Wizard
    Join Date
    Nov 2006
    Location
    California
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    101

    Default Books to read to help with NovaShell?

    Anyone have recommendations for books to read to help with concepts described in NovaShell? I just bought a book on game design using Lua ...

  2. #2
    Squire
    Join Date
    Oct 2006
    Location
    Seattle area, WA
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    19

    Default

    Well when it comes to programming Novashell, I don't think you'll need a whole lot. Whats your previous programming experience?

    I would suggest books that focus on the actual design of video games, given Novashell is a much more content-oriented game creation system. Try to learn more about documenting and designing the flow of the game. This is something I believe to be of paramount importance when it comes to an rpg or adventure game.

    I can't say that I've read many books on the subject (though I might start looking soon), but I can point you to at least one article that might help with my suggestion.

    The Anatomy of a Design Document Part 1 and
    The Anatomy of a Design Document Part 2

    If your looking for more specific Lua stuff though, the links provided in Seth's tutorials help quite a bit.

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