Results 1 to 2 of 2

Thread: Generate maps on the fly

  1. #1
    Join Date
    Jan 2008

    Default Generate maps on the fly

    Hi there. I was wondering if you can generate maps on the fly. I want to procedurally generate map data and object placement (for instance, generate a RPG map and put items on it). Is this possible, or is that not something you can do using this system?

    Also, an unrelated question: is there a map editor?

  2. #2
    Peasant SCIBOTIC's Avatar
    Join Date
    Feb 2008


    I only just completed the tutorial but from what I have seen, yes to both.

    You can spawn tiles/entities/sprites provided you have one to reference from and the automatic save system takes most things into account. (Retaining the tiles you have spawned unless the player starts a new game)
    For the specifics on what limitations there are, you'd probably have to ask Seth.

    The map editor is a huge and well integrated part of this system, that's a given from the second you hit <F1>.
    I highly recommend checking out the tutorial on the main site, it should answer many of your questions.

Similar Threads

  1. Dynamically generate GUI buttons,labels and stuff
    By d_oilen in forum Official ClanLib SDK Forums
    Replies: 2
    Last Post: 11-22-2006, 09:21 AM
  2. What software was used to make 3d objects/maps?
    By Akolade in forum Other RTsoft Games
    Replies: 2
    Last Post: 09-10-2002, 08:48 PM



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts