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Thread: Efficient chunks

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    Default Efficient chunks

    When working with big background tiles and such, is it better to fit them in a single map chunk where possible? Or does it really matter?

    For example:

    Right now, my background layers consist of a detailed 1024x512 set of trees up front, then two 512x256 images scaled by 2 for parallax behind them. These are "sitting" on 64px tall ground, which in turn makes them poke 64px up into the next chunk (see attached picture).

    As such, would it be more efficient if everything was moved down so that the trees fit in a single "row" of chunks? Or would adding a third "row" for the ground tiles alone be worse? Bear in mind the empty space above the trees will probably have astronomical tiles at some point (along with an invisible ceiling), so they're not entirely wasted).
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