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Thread: What is Proton SDK?

  1. #1
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    Default What is Proton SDK?

    Well, I've heard Seth used this thing for Growtopia... I wonder what is it?

  2. #2
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    Default whats is proton 3d

    If you want to write 2d app suggest you use cocos2d

    if you want to write client and server app suggest use themanaworld

    Proton 3d is very good 3d engine a cross platform engine

    base on Irrlicht 3D, many good utility tools

    Svn download it

    svn://rtsoft.com/rtsvn/proton

    build one key, press on, esay go!


    Quote Originally Posted by Karl0331 View Post
    Well, I've heard Seth used this thing for Growtopia... I wonder what is it?

  3. #3
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    Quote Originally Posted by feelthat View Post
    ...
    Proton 3d is very good 3d engine a cross platform engine
    base on Irrlicht 3D, many good utility tools

    Svn download it
    svn://rtsoft.com/rtsvn/proton

    build one key, press on, esay go!
    Ok, I downloaded today's SVN, converted the project to VS2010, cleaned, build, and got "main.cpp(1442): error C3861: 'InitMultiTouch': identifier not found
    trying to compile winRTSimpleApp.

    I wish there was some documentation laying around somewhere on getting started (or perhaps I missed it), this seems very "unfinished" and "undocumented" use at your own risk kind of sdk...

  4. #4
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    Quote Originally Posted by oeginc View Post
    Ok, I downloaded today's SVN, converted the project to VS2010, cleaned, build, and got "main.cpp(1442): error C3861: 'InitMultiTouch': identifier not found
    trying to compile winRTSimpleApp.

    I wish there was some documentation laying around somewhere on getting started (or perhaps I missed it), this seems very "unfinished" and "undocumented" use at your own risk kind of sdk...
    Ok, fumbling my way thru this, it turns out that if you don't have RT_WIN_MULTITOUCH_SUPPORT defined somewhere, then the InitMultiTouch function never gets created therefor giving you the error above. You can resolve this by commenting out the "InitMultiTouch" in main.cpp if you don't need multitouch support, or defining RT_WIN_MULTITOUCH_SUPPORT in your main.h.

  5. #5
    Administrator Seth's Avatar
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    Default

    Quote Originally Posted by oeginc View Post
    Ok, fumbling my way thru this, it turns out that if you don't have RT_WIN_MULTITOUCH_SUPPORT defined somewhere, then the InitMultiTouch function never gets created therefor giving you the error above. You can resolve this by commenting out the "InitMultiTouch" in main.cpp if you don't need multitouch support, or defining RT_WIN_MULTITOUCH_SUPPORT in your main.h.
    Sorry about that, I'll fix it soon. (the InitMultiTouch() in main should be wrapped with an #ifdef RT_WIN_MULTITOUCH_SUPPORT .. it's for people that want to support multi-touch screens in Win 7/8)
    Seth A. Robinson
    Robinson Technologies

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    Quote Originally Posted by Seth View Post
    Sorry about that, I'll fix it soon. (the InitMultiTouch() in main should be wrapped with an #ifdef RT_WIN_MULTITOUCH_SUPPORT .. it's for people that want to support multi-touch screens in Win 7/8)
    Oh okay....

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