Today's svn commit fixed some serious bugs, so I wanted to mention it..

* Added VariantList::SerializeToMem and VariantList::SerializeFromMem, helps with something I was doing
* BUGFIX: fixed problem with textbox keyboard input entering wrong letters (Windows)
* BUGFIX: Resizing game window now works again on Windows (BigBMan)
* BUGFIX: Early rejection when rendering in OverlayRenderComponent tweaked to not check things that are rotated, as it could make mistakes (Marcin Szalski)
* Added BigBMan's "Windows Native" as a screen setting to mean "whatever the native screensize is" in main.cpp (Windows)