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Thread: Tanked for Windows

  1. #1
    Lesser Wizard
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    Default Tanked for Windows

    any plans for windows port?

  2. #2
    Administrator Seth's Avatar
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    A Windows (and OSX) port exist already (I primarily test from Windows using keyboard controls.. it ain't easy) but I sort of feel like all the decisions made to get it running ok on mobile would make it "underwhelming" on a desktop - I mean, low poly graphics, simple controls, network code designed to handle very laggy situations, etc.

    So for now the plan is to keep it mobile only, if only to keep the playing field semi-level.
    Seth A. Robinson
    Robinson Technologies

  3. #3
    Lesser Wizard god's Avatar
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    Quote Originally Posted by Seth View Post
    A Windows (and OSX) port exist already (I primarily test from Windows using keyboard controls.. it ain't easy) but I sort of feel like all the decisions made to get it running ok on mobile would make it "underwhelming" on a desktop - I mean, low poly graphics, simple controls, network code designed to handle very laggy situations, etc.

    So for now the plan is to keep it mobile only, if only to keep the playing field semi-level.
    Now that windows 8 is catching on and most are touchscreen tablets will u be adding it to the Microsoft store?
    SteamYouTubeTutorial
    If you see me in game...hide

  4. #4
    Administrator Seth's Avatar
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    Quote Originally Posted by god View Post
    Now that windows 8 is catching on and most are touchscreen tablets will u be adding it to the Microsoft store?
    I don't think it would really do well enough to justify it.. but I do plan to put Mind Wall out there as a win7/win8 multi-touch game soonish.
    Seth A. Robinson
    Robinson Technologies

  5. #5
    Banned
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    Quote Originally Posted by Seth View Post
    A Windows (and OSX) port exist already (I primarily test from Windows using keyboard controls.. it ain't easy) but I sort of feel like all the decisions made to get it running ok on mobile would make it "underwhelming" on a desktop - I mean, low poly graphics, simple controls, network code designed to handle very laggy situations, etc.

    So for now the plan is to keep it mobile only, if only to keep the playing field semi-level.
    I would love if tanked came on windows.

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